Cyberpunk 2077 Delay Reportedly Caused by Current-Gen Console Limitations

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In line with a Polish gaming insider, the actual causes behind Cyberpunk 2077‘s delay are current-generation console limitations. This clarification, if true, would really make various sense, because it definitely would not be the primary time that the getting older {hardware} of the PS4 and Xbox One have hampered extra technically formidable titles as this technology has lagged on.

Cyberpunk 2077 had its launch pushed again from April 16 to September 17 of this 12 months, with Polish developer CD Projekt Crimson citing the necessity to additional squash out bugs and polish the sport to a sheen as the explanation for the choice. This delay was only one extra so as to add to 2020’s sizable pile of high-profile delays, so the announcement that the postponed RPG’s multiplayer will come nicely after the total recreation’s new launch date wasn’t so onerous to swallow for an already numb gaming public. The notion that current-gen {hardware} limitations might’ve precipitated Cyberpunk 2077‘s five-month delay is not that troublesome to think about, as CD Projekt Crimson way back admitted that the controversial visible downgrade from The Witcher 3‘s pre-release footage to its launch state on all platforms (together with PC) could possibly be traced again to poor processing energy on consoles.

In a Polish-language video interpreted by AltChar, insider Borys Niespielak says that he has it on good info that the first cause for Cyberpunk 2077‘s delay is because of what an impediment current-generation console growth has confirmed to be. Citing nameless sources intimately conversant in CD Projekt Crimson, Niespielak claims that the developer’s greatest hurdle has all the time been the vanilla Xbox One, whose “extraordinarily unsatisfactory” efficiency has apparently been the best limiting think about Cyberpunk 2077‘s lengthy growth cycle. In line with a Polish-speaking fan who translated Niespielak’s greatest factors, “an essential individual” near the venture instructed him years in the past that “[the] recreation on this kind has no means for it to go on this present technology,” in addition to the truth that a delay has lengthy been anticipated.

As with something of this nature, although, it is essential to query how shortly ready followers ought to be prepared to take Niespielak’s claims at face worth. Granted, the subsequent technology of consoles will clearly be packing much more below the hood than the blocky behemoth that’s the unique Xbox One, and can subsequently be simpler for builders to make video games as dazzlingly demanding as Cyberpunk 2077 run on them. Another assertions made by Niespielak within the video, although, are a bit tougher to imagine with out proof. This consists of his alleged information of the upcoming title’s size and replayability, along with his declare that CD Projekt Crimson has “100%” labored on a Witcher title starring Ciri.

CD Projekt Crimson followers seemingly have their fingers crossed for that final rumor, however they’d be clever to patiently wait and see if the developer in the future corroborates Niespielak’s report earlier than getting their hopes up. Cyberpunk 2077 has some large sneakers to fill if it is to dwell as much as its tabletop predecessor, so extra time for the builders to good the ultimate product and the arrival of brand-new {hardware} that can be capable to do the sport correct justice are probably the most that may be requested for in the intervening time.

Cyberpunk 2077 will launch on September 17, 2020 for PC, PlayStation 4, Xbox One, and Google Stadia.

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